Some games make it impossible to toggle betwen wall/pilla due to insta-breaking nodes #4

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opened 2026-07-24 18:55:31 +02:00 by dirk · 0 comments
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Some games or game-modes might implement instant-breaking of nodes, making it impossible to toggle between wall an pillar.

Initially reported by eralatio in the CDB for Mineclonia.

A general solution needs to be created, allowing modders and players to toggle beween the default behavior (punch a wall/pillar with a wall in hand to toggle) and the to-be-created behavior.

Some games or game-modes might implement instant-breaking of nodes, making it impossible to toggle between wall an pillar. Initially [reported by eralatio in the CDB][cdb] for Mineclonia. A general solution needs to be created, allowing modders and players to toggle beween the default behavior (punch a wall/pillar with a wall in hand to toggle) and the to-be-created behavior. [cdb]: https://content.luanti.org/threads/14584/#reply-57695
dirk self-assigned this 2026-07-24 18:55:34 +02:00
dirk added the due date 2026-07-26 2026-07-24 18:55:51 +02:00
dirk closed this issue 2026-07-24 20:44:39 +02:00
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2026-07-26
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dirk/sdwalls#4
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